TetraPower 970MP (CANCELED) Project
The theory of everythingin category Applications & Software
proposed by AliveMOon on 15th February 2006Project Proposal
- Genre: 3D, Sci-Fi RPG in burlesque style. The player can connect through the internet to an MMORPG World.
- Perspective: mainly third person\'s perspective, but we are allowed to choose from other perspectives.
- Pletaform:
Client: EFIKA or ODW with LINUX and MorphOS (OpenGL and TinyGL)
Server: High Density Blade with LINUX
- Target Audience: children between 9 and 16 years ( but the game not really has an age limit)
- Developper: Grandpace Developer Team
- Publisher: Wanted!
- Expected Goldmaster Delivery Data: 2007
- Multiplayer mode: MMORPG game, dynamic and varyng chaos developing according to the number of players, with endless playing time.
- Single player mode: RPG game, with the playing time 50 hours, for a player in the age between 9-16 years take 5 mounths to play it till the end. The missions are not lineal, they are organized in a tree structure. The player easily can find more missions to be solved in 25 minutes in each kind of level.
- A universe according tu human beings: in case of using real scale we detect an other spacecraft as a radarsignal or a small point passing by. It is an adventure to find somebody in the universe. In TTOE the characters are human being size, spacecrafts are at about the size of a car, the planets are so big like a fortress here in the Erth(as big as one level in the other games), the distance between two planet is just some kilometers, but the solar systems together frame a huge galaxy. Therefore will be the game such exciting, as every other racing games, because you can vie with others sitting in your spaceshuttle, overtake them and figth in a hand to hand combat.
- Dynamic seasons: various phenomenas of nature, the different lifecycles of the flora can be seen. In autumn the leafs are falling, in winter we only see bald trees, in springtime there are Flowers on the trees, then petals falling, rain, snow, wind, meteors, comest etc.
- Dinamic daytime: we realise a special shadow and shine play. Romantic players can pass through the sunset or the sunrise on after the other.
- Special toolkit to build a spacecraft: these are compatible to each other, so they can mixed. (hybrid spacecrafts)
- Special toolkit to build buildings: houses to live in, built on the planets. These are also compatible to each other.
- Et cetera and many more TOP SECRET features
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