Project Summary
A popular OS is one that has games. Though we don't propose game development (yet!), we do think that we should make sure there is a well-established platform for game development for the new CPU. And what better place to start than a 3D game engine?
Though we have experience with Ogre3D, and we could propose porting that right from the start, we think we should first evaluate most 3D engines available (crystalspace, cube 2, ogre3d, etc) and port the one that is able to perform better on the i.MX515's internal 3D engine.Project Blog Entries
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